Spring Max is a tool that use to create dynamic bone chain animation in 3Ds Max
- Waving, twisting and stretch animation on bone chain, can loop animation
- Bone chain can collision with capsule and plane with it’s shape
- Apply wind and explosion force onto bone chain
Continue reading “Spring Max”
Spring Magic for Maya is a script tool that can create dynamic bone chain animation.
Create waving, twisting, flexibility effect on bone chain
Create loop animation
Work with existed animation controller
Continue reading “Spring Magic in Maya”
Spring Magic in MotionBuilder is a script tool that create dynamic bone chain animation in motionbuilder, it has exactly same function with Maya one, with collision for sure.
Continue reading “Spring Magic in MotionBuilder”
Due to server provider issue, you may met problem when trying to visit animbai site, or it says unsafe site.
It also cause some problem on auto update module of my scripts
I’ll work on fixing when I back from GDC
For now, you can get latest version from my site if you are Skin Magic user, or disable network for other user when you starting the tool then recover network.
Sorry for any inconvience!
Just moved server location of animbai.com from US to Hongkong, to improve visitor expierence from mainland China.
Let me know if any issue when visiting site, thanks!
There is people ask if we can have tracer effect like GhostTrials plugin in 3Ds Max, the awser is YES! We can just use Animation Sweep function in Maya and got result like here.
Here are steps:
Continue reading “Tracer Effect in Maya”
Skin Magic is a Maya script that mainly focus on process mesh skin weight
Assign vertex skin weight with multiple selection mode
Transfer skin weight between vertex and meshes
Re-Skin: re-organize skin weight base on pick bones
Skin Warp: copy weights from closest vertexs
Continue reading “Skin Magic”